📖 New here? — How this page works ▾
Sign up first!
You must sign up to save / publish / edit your decks. Without an account, your deck is lost when you leave (we keep a temporary copy in your browser, but not forever).
🎴 Pokémimi Deck Builder
Not just a deckbuilder. Pick the exact printing of each card — only on Pokémimi. Auto archetype, usage stats, deck diagnostics.
▶ 3-step quick start
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1Search
Search by Pokémon name, attack name, or ability. Filter by type, evolution stage, HP, or regulation.
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2Add to deck (max 4 per card)
Click or +. Max 4 copies per card name. Basic energies are unlimited.
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3Reach 60 → Save & share
At 60/60, hit Save. Make it public to appear in /decks/ and collect likes & comments.
⭐ What is a "printing"? — Pokémimi exclusive
The same card (e.g. Rare Candy) can have multiple printings from different expansions — different artwork, card numbers, and rarities.
✨ Pokémimi lets you pick exactly which printing goes into your deck.
- 🎨 Build with your favorite artwork
- 💎 Build with rarity constraints (all-SR, all-FA)
- 📅 Constrain by expansion / release date
- 📊 Most-used printing auto-selected by default
💡 For cards with multiple printings, a "All N printings" button appears on the bottom-right of the card thumbnail in search results. Click it to open the version picker. The card detail modal also has a "Pick a printing" button at the bottom.
🔧 Features
Paste the official deck code to import all cards at once. Old printings are auto-replaced with the current most-used printing.
Auto-checks basic count, avg HP, prize total, rule-box count, energy balance. Warns if unbalanced.
Auto-tags your deck with its archetype (e.g. Charizard ex, Pidgeot ex) based on Pokémon composition.
Each card is tagged by role (attacker, support, search) so you can balance roles visually.
Instantly flags out-of-regulation cards, Hall-of-Fame point overflow, multiple ACE SPECs.
Log in to save decks to the cloud. Edit / publish / duplicate later from My page.
Export as a single image — perfect for sharing on Twitter/X, Instagram, or printing.
Public decks get a permanent URL you can paste anywhere.
Import any public deck with one click and customize it as your own.
Public decks collect likes and comments. Sort by popularity in /decks/.
⌨️ Tips
- 🔍 Search runs as you type — no Enter needed
- 🖱 Click a card thumbnail or the "+" button to add it
- ➖ Use "−" on the deck panel to remove 1
- 🎴 Cards with multiple printings show "All N printings" button on the thumbnail
- ⎋ Press Esc to close any modal (card detail / version picker / save dialog)
💡 New to the game? Check the Rules page for beginners — illustrated, 3-min read
📘 What are "roles"? — Taxonomy v2
⚠ These role tags are auto-classified from card text. Currently in beta — misclassifications and unknowns will happen. Use as reference only.
① Attacker — Deals damage to take prizes
- 主軸アタッカー (main_attacker)
- デッキの主役。高打点でサイドプランの中核。
- サブアタッカー (sub_attacker)
- 主軸が倒れた後の二の手 / 別軸の攻撃要員。
- 低コストアタッカー (low_cost_attacker)
- 1-2エネで高効率の打点。序盤の押し付け。
- メタアタッカー (anti_meta_attacker)
- ex/メガ/特定タイプに特化(追加ダメ・弱点無視・HP制限)。
- フィニッシャー (finisher)
- 終盤の決め技(条件付き高打点)。
- リベンジ/カウンター (revenge_attacker)
- 被弾・気絶後に強化される反撃役。
- ばらまき (spread_attacker)
- 相手のベンチ含め複数に分散ダメージ。
② Engine — Setup / resource flow
- エネ加速 (energy_acceleration)
- エネルギーを手張り以上に供給/移動。
- サーチ (searcher)
- 自分の山札から特定カードを手札に。
- ドロー (drawer)
- 手札補充(山札から引く)。
- 展開 (bench_developer)
- 山札からベンチにポケモンを出す/展開を早める。
- 回収 (recycler)
- トラッシュからリソースを回収。
- 進化補助 (evolution_support)
- 進化を早める/進化に関する補助。
③ Disruption — Disrupt the opponent
- 手札干渉 (hand_disruption)
- 相手の手札を減らす/混ぜる。
- 特性ロック (ability_lock)
- 相手の特性を無効化。
- グッズロック (item_lock)
- 相手のグッズ使用を封じる。
- ワザ封じ (attack_lock)
- 相手のワザ使用/エネ要求を妨害。
- 状態異常 (status_condition)
- ねむり/マヒ/こんらん/どく/やけど を与える。
- エネ破壊 (energy_denial)
- 相手のエネルギーをトラッシュ/手札にもどす。
- 呼び出し (gust)
- 相手のベンチをバトル場に引きずり出す。
④ Defense — Take hits / reduce damage
- ダメージ軽減 (damage_reduction)
- 受けるダメージを減らす。
- 場全体保護 (protector)
- 自分のポケモン全員/ベンチを守る。
- 壁/タンク (tank)
- 高HPで前に立ち時間を稼ぐ。
- 回復 (healer)
- HP回復/ダメカン除去。
⑤ Utility — Support / specials
- 入れ替え (switcher)
- 自分のポケモンを入れ替える(逃げ補助)。
- サイド操作 (prize_control)
- サイドの取得枚数を操作。
- 山札圧縮 (deck_thin)
- 自分の山札を削って事故率を下げる。
- スタジアムメタ (stadium_meta)
- スタジアムで盤面/環境に干渉。
- 汎用潤滑油 (generic_glue)
- 明確な単一役割は薄いが、低コスト展開で広く採用(システムポケモン)。
* A card can have multiple roles (e.g., Iron Hands ex = energy_acceleration + main_attacker).