POKEMIMI v.2026 / RENEWAL
DATA LIVE · 2026.06.08
JA EN
NO. BETA · DECK BUILDER HP 100

Deck Builder

Search, build, visualize roles (in development, v0.1)
📖 New here? — How this page works

🎴 Pokémimi Deck Builder

Not just a deckbuilder. Pick the exact printing of each card — only on Pokémimi. Auto archetype, usage stats, deck diagnostics.

▶ 3-step quick start

  1. 1
    Search

    Search by Pokémon name, attack name, or ability. Filter by type, evolution stage, HP, or regulation.

  2. 2
    Add to deck (max 4 per card)

    Click or +. Max 4 copies per card name. Basic energies are unlimited.

  3. 3
    Reach 60 → Save & share

    At 60/60, hit Save. Make it public to appear in /decks/ and collect likes & comments.

⭐ What is a "printing"? — Pokémimi exclusive

The same card (e.g. Rare Candy) can have multiple printings from different expansions — different artwork, card numbers, and rarities.

Pokémimi lets you pick exactly which printing goes into your deck.

  • 🎨 Build with your favorite artwork
  • 💎 Build with rarity constraints (all-SR, all-FA)
  • 📅 Constrain by expansion / release date
  • 📊 Most-used printing auto-selected by default

💡 For cards with multiple printings, a "All N printings" button appears on the bottom-right of the card thumbnail in search results. Click it to open the version picker. The card detail modal also has a "Pick a printing" button at the bottom.

🔧 Features

🔢 Import by deck code

Paste the official deck code to import all cards at once. Old printings are auto-replaced with the current most-used printing.

📊 Live deck diagnostics

Auto-checks basic count, avg HP, prize total, rule-box count, energy balance. Warns if unbalanced.

🏷 Auto archetype tagging

Auto-tags your deck with its archetype (e.g. Charizard ex, Pidgeot ex) based on Pokémon composition.

🎯 Role visualization

Each card is tagged by role (attacker, support, search) so you can balance roles visually.

⚠️ Regulation / Hall-of-Fame check

Instantly flags out-of-regulation cards, Hall-of-Fame point overflow, multiple ACE SPECs.

💾 Cloud save & edit

Log in to save decks to the cloud. Edit / publish / duplicate later from My page.

📷 Export deck as image

Export as a single image — perfect for sharing on Twitter/X, Instagram, or printing.

🔗 Shareable URL

Public decks get a permanent URL you can paste anywhere.

🌐 Import from public decks

Import any public deck with one click and customize it as your own.

❤️ Likes & comments

Public decks collect likes and comments. Sort by popularity in /decks/.

⌨️ Tips

  • 🔍 Search runs as you type — no Enter needed
  • 🖱 Click a card thumbnail or the "+" button to add it
  • ➖ Use "−" on the deck panel to remove 1
  • 🎴 Cards with multiple printings show "All N printings" button on the thumbnail
  • ⎋ Press Esc to close any modal (card detail / version picker / save dialog)
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📘 What are "roles"? — Taxonomy v2

⚠ These role tags are auto-classified from card text. Currently in beta — misclassifications and unknowns will happen. Use as reference only.

① Attacker — Deals damage to take prizes

主軸アタッカー (main_attacker)
デッキの主役。高打点でサイドプランの中核。
サブアタッカー (sub_attacker)
主軸が倒れた後の二の手 / 別軸の攻撃要員。
低コストアタッカー (low_cost_attacker)
1-2エネで高効率の打点。序盤の押し付け。
メタアタッカー (anti_meta_attacker)
ex/メガ/特定タイプに特化(追加ダメ・弱点無視・HP制限)。
フィニッシャー (finisher)
終盤の決め技(条件付き高打点)。
リベンジ/カウンター (revenge_attacker)
被弾・気絶後に強化される反撃役。
ばらまき (spread_attacker)
相手のベンチ含め複数に分散ダメージ。

② Engine — Setup / resource flow

エネ加速 (energy_acceleration)
エネルギーを手張り以上に供給/移動。
サーチ (searcher)
自分の山札から特定カードを手札に。
ドロー (drawer)
手札補充(山札から引く)。
展開 (bench_developer)
山札からベンチにポケモンを出す/展開を早める。
回収 (recycler)
トラッシュからリソースを回収。
進化補助 (evolution_support)
進化を早める/進化に関する補助。

③ Disruption — Disrupt the opponent

手札干渉 (hand_disruption)
相手の手札を減らす/混ぜる。
特性ロック (ability_lock)
相手の特性を無効化。
グッズロック (item_lock)
相手のグッズ使用を封じる。
ワザ封じ (attack_lock)
相手のワザ使用/エネ要求を妨害。
状態異常 (status_condition)
ねむり/マヒ/こんらん/どく/やけど を与える。
エネ破壊 (energy_denial)
相手のエネルギーをトラッシュ/手札にもどす。
呼び出し (gust)
相手のベンチをバトル場に引きずり出す。

④ Defense — Take hits / reduce damage

ダメージ軽減 (damage_reduction)
受けるダメージを減らす。
場全体保護 (protector)
自分のポケモン全員/ベンチを守る。
壁/タンク (tank)
高HPで前に立ち時間を稼ぐ。
回復 (healer)
HP回復/ダメカン除去。

⑤ Utility — Support / specials

入れ替え (switcher)
自分のポケモンを入れ替える(逃げ補助)。
サイド操作 (prize_control)
サイドの取得枚数を操作。
山札圧縮 (deck_thin)
自分の山札を削って事故率を下げる。
スタジアムメタ (stadium_meta)
スタジアムで盤面/環境に干渉。
汎用潤滑油 (generic_glue)
明確な単一役割は薄いが、低コスト展開で広く採用(システムポケモン)。

* A card can have multiple roles (e.g., Iron Hands ex = energy_acceleration + main_attacker).